Title
U-Art: your art and ubiquitous art
Abstract
With wearable computing a new art form is evolving not only for artistic performances but now you can also interact with live digital performance content. Integrated with AR/VR (Augmented Reality/Virtual Reality) technologies, the future art performance will link with virtual characters. In this way the future artistic work may no longer be presented only on a stage, theater, or concert hall. In this paper we will present our idea on how to combine wearable sensors with art performances. Some technical problems need to be addressed. We surveyed the wearable hardware in the market and implemented the WISE (Wearable Item Service runtimE) platform. While wearing the sensors, skeleton (posture) information is delivered in real-time to WISE to render animations displayed on the screen or wearable glasses. This performance can be performed anywhere because it can be quickly deployed and supports improvisation. Even though there are hardware limitation due to non-customized hardware, we can still execute a live field performance to validate the idea and obtain feedback. We believe this will be a new art venue.
Year
DOI
Venue
2015
10.1145/2800835.2807927
UbiComp/ISWC Adjunct
Field
DocType
Citations 
Computer vision,Motion capture,Improvisation,Virtual reality,Wearable computer,Computer science,Digital performance,Augmented reality,Human–computer interaction,Artificial intelligence,Multimedia,Embedded system
Conference
1
PageRank 
References 
Authors
0.36
0
3
Name
Order
Citations
PageRank
Tzu-Chieh Tsai116027.80
Chung-Yu Chen211.04
Gon-Jong Su310.36