Title
An Interactive Visualization System for Huge Architectural Laser Scans.
Abstract
This paper describes a system for rendering large (billions of points) point clouds using a strict level-of-detail criterion for managing the data out of core. The system is comprised of an in-core data structure for managing the coarse hierarchy, an out-of-core structure for managing the actual data and a multithreaded rendering framework that handles the structure and is responsible for data caching, LOD-calculations, culling, and rendering. We demonstrate the performance of our approach with two real-world datasets (a 1.8 b points outdoor scene and a 360m points indoor scene).
Year
DOI
Venue
2015
10.5220/0005315202650273
GRAPP
Field
DocType
Citations 
Computer vision,Computer graphics (images),Computer science,Laser,Interactive visualization,Artificial intelligence
Conference
1
PageRank 
References 
Authors
0.39
1
3
Name
Order
Citations
PageRank
Thomas Kanzok121.45
Lars Linsen228045.80
Paul Rosenthal37010.03