Title
Two-stage Color Texture Synthesis using the Structure Tensor Field.
Abstract
Since reproducing the realism of the physical word is a major goal for computer graphics, color texture synthesis is important for rendering synthetic images and animations. Most of the existing synthesis techniques provide impressive results in many cases, but fail in difficult situations with large patterns, or with long range directional variations. Based on a previously developed two-stage structure/texture synthesis algorithm where the structure tensor is used to represent the structure layer, an extension to color texture synthesis is proposed. Two different methods are used for the computation of the color structure tensor field. An acceleration method for the proposed algorithm is also presented. Results show that the proposed approach successfully synthesizes the output texture in many situations where traditional algorithms fail to reproduce the exemplar’s patterns and dynamics. These promising results pave the way towards 3D color textures synthesis showing multi-scale patterns.
Year
DOI
Venue
2015
10.5220/0005358301820188
GRAPP
Field
DocType
Citations 
Computer vision,Texture compression,Computer graphics (images),Computer science,Bidirectional texture function,Image texture,Structure tensor,Artificial intelligence,Rendering (computer graphics),Texture synthesis,Computer graphics,Texture filtering
Conference
1
PageRank 
References 
Authors
0.34
0
5
Name
Order
Citations
PageRank
Adib Akl1255.33
Charles Yaacoub28314.28
Marc Donias3457.92
Jean Pierre Da Costa4667.09
Christian Germain511318.95