Title
Unity Cluster Package - Dragging And Dropping Components For Multi-Projection Virtual Reality Applications Based On Pc Clusters
Abstract
Virtual Reality applications created using game engines allow developers to quickly come up with a prototype that runs on a wide variety of systems, achieve high quality graphics, and support multiple devices easily. This paper aims to present a component set (Unity Cluster Package) for the Unity game engine that facilitates the development of immersive and interactive Virtual Reality applications. This drag-and-drop component set allows Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. We present two examples of Unity multi-projection applications running in a mini CAVE (Cave Automatic Virtual Environment)-like (three-screens) system ported using this component set.
Year
DOI
Venue
2015
10.1007/978-3-319-21413-9_19
COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2015, PT V
Keywords
Field
DocType
Virtual reality, Unity game engine, Multi-projection, PC cluster
Graphics,Cluster (physics),Virtual reality,Computer graphics (images),Computer science,Stereoscopy,Server,Cave automatic virtual environment,Immersion (virtual reality),Porting,Operating system
Conference
Volume
ISSN
Citations 
9159
0302-9743
1
PageRank 
References 
Authors
0.35
18
5