Title
Moody Agents: Affect And Discourse During Learning In A Serious Game
Abstract
The current study investigated teacher emotions, student emotions, and discourse features in relation to learning in a serious game. The experiment consisted of 48 subjects participating in a 4-condition within-subjects counterbalanced pretest-interaction-posttest design. Participants interacted with a serious game teaching research methodology with natural language conversations between the human student and two artificial pedagogical agents. The discourse of the artificial pedagogical agents was manipulated to evoke student affective states. Student emotion was measured via affect grids and discourse features were measured with computational linguistics techniques. Results indicated that learner's arousal levels impacted learning and that language use is correlated with learning.
Year
DOI
Venue
2015
10.1007/978-3-319-19773-9_14
ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015
Keywords
Field
DocType
Discourse, Serious game, Emotion, Intelligent tutoring systems, Learning
Social psychology,Arousal,Computational linguistics,Knowledge management,Cognitive psychology,Psychology,Natural language,Research methodology,Affect (psychology)
Conference
Volume
ISSN
Citations 
9112
0302-9743
0
PageRank 
References 
Authors
0.34
4
6
Name
Order
Citations
PageRank
Carol Forsyth1247.05
Arthur C. Graesser21731200.42
Andrew M. Olney342643.11
Keith K. Millis4153.35
Breya Walker522.44
zhiqiang cai634478.81