Title
An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays
Abstract
Immersion is the ultimate goal of head-mounted displays (HMD) for Virtual Reality (VR) in order to produce a convincing user experience. Two important aspects in this context are motion sickness, often due to imprecise calibration, and the integration of a reliable eye tracking. We propose an affordable hard- and software solution for drift-free eye-tracking and user-friendly lens calibration within an HMD. The use of dichroic mirrors leads to a lean design that provides the full field-of-view (FOV) while using commodity cameras for eye tracking. Our prototype supports personalizable lens positioning to accommodate for different interocular distances. On the software side, a model-based calibration procedure adjusts the eye tracking system and gaze estimation to varying lens positions. Challenges such as partial occlusions due to the lens holders and eye lids are handled by a novel robust monocular pupil-tracking approach. We present four applications of our work: Gaze map estimation, foveated rendering for depth of field, gaze-contingent level-of-detail, and gaze control of virtual avatars.
Year
DOI
Venue
2015
10.1145/2733373.2806265
ACM Multimedia
Keywords
Field
DocType
eye tracking,gaze,wearable,virtual reality,head-mounted display,mobile
Computer vision,Virtual reality,Gaze,Computer graphics (images),Computer science,Software,Optical head-mounted display,Eye tracking,Artificial intelligence,Rendering (computer graphics),Monocular,Depth of field
Conference
Citations 
PageRank 
References 
12
0.76
20
Authors
5
Name
Order
Citations
PageRank
Michael Stengel11209.80
Steve Grogorick2527.30
martin eisemann338326.40
Elmar Eisemann4135291.00
Marcus A. Magnor51848150.18