Title | ||
---|---|---|
Beanstalk: A unity game addressing balance principles, socio-emotional learning and scientific inquiry |
Abstract | ||
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Beanstalk is an educational game for children ages 6-10 teaching balance-fulcrum principles while folding in scientific inquiry and socio-emotional learning. This paper explores the incorporation of these additional dimensions using intrinsic motivation and a framing narrative. Four versions of the game are detailed, along with preliminary player data in a 2×2 pilot test with 64 children shaping the modifications of Beanstalk for much broader testing. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1109/IGIC.2013.6659126 | IGIC |
Keywords | Field | DocType |
educational game, early childhood science education, intrinsic motivation, game development process, Unity game engine | Video game design,Game mechanics,Game art design,Computer science,Game design,Game design document,Simulations and games in economics education,Pedagogy,Game Developer,Game testing | Conference |
ISSN | ISBN | Citations |
2166-6741 | 978-1-4799-1244-5 | 4 |
PageRank | References | Authors |
0.94 | 1 | 22 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael G. Christel | 1 | 1170 | 157.47 |
Scott Stevens | 2 | 377 | 132.15 |
Matt Champer | 3 | 4 | 0.94 |
John Balash | 4 | 4 | 0.94 |
Sean Brice | 5 | 4 | 0.94 |
Bryan Maher | 6 | 49 | 4.76 |
Daniel Hausmann | 7 | 4 | 0.94 |
Nora Bastida | 8 | 4 | 0.94 |
Chandana Bhargava | 9 | 4 | 0.94 |
Weiwei Huo | 10 | 4 | 0.94 |
Xun Zhang | 11 | 4 | 0.94 |
Samantha Collier | 12 | 4 | 0.94 |
Vincent Aleven | 13 | 1700 | 193.45 |
Kenneth R. Koedinger | 14 | 3551 | 403.07 |
Steven Dow | 15 | 1252 | 92.97 |
Rosé Carolyn | 16 | 2126 | 222.80 |
Jonathan Sewall | 17 | 264 | 24.17 |
Mitra Fathollahpour | 18 | 4 | 0.94 |
Chris Reid | 19 | 4 | 0.94 |
Julia Brynn Flynn | 20 | 4 | 0.94 |
Amos Glenn | 21 | 12 | 1.38 |
Erik Harpstead | 22 | 61 | 10.70 |