Abstract | ||
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In traditional video conferencing systems, it is impossible for users to have eye contact when looking at the conversation partner's face displayed on the screen, due to the disparity between the locations of the camera and the screen. In this work, we implemented a gaze correction system that can automatically maintain eye contact by replacing the eyes of the user with the direct looking eyes (looking directly into the camera) captured in the initialization stage. Our real-time system has good robustness against different lighting conditions and head poses, and it provides visually convincing and natural results while relying only on a single webcam that can be positioned almost anywhere around the screen. |
Year | DOI | Venue |
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2015 | 10.1007/978-3-319-27857-5_54 | ADVANCES IN VISUAL COMPUTING, PT I (ISVC 2015) |
Field | DocType | Volume |
Computer vision,Conversation,Gaze,Computer graphics (images),Computer science,Robustness (computer science),Eye tracking,Artificial intelligence,Initialization,Videoconferencing,Eye contact,Laplacian pyramid | Conference | 9474 |
ISSN | Citations | PageRank |
0302-9743 | 2 | 0.38 |
References | Authors | |
12 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yalun Qin | 1 | 2 | 0.38 |
Kuo-Chin Lien | 2 | 95 | 6.46 |
Matthew Turk | 3 | 3724 | 499.42 |
Tobias Höllerer | 4 | 2666 | 244.50 |