Title
Time-Space Trade-offs for Triangulations and Voronoi Diagrams
Abstract
Let $S$ be a planar $n$-point set. A triangulation for $S$ is a maximal plane straight-line graph with vertex set $S$. The Voronoi diagram for $S$ is the subdivision of the plane into cells such that each cell has the same nearest neighbors in $S$. Classically, both structures can be computed in $O(n \log n)$ time and $O(n)$ space. We study the situation when the available workspace is limited: given a parameter $s \in \{1, \dots, n\}$, an $s$-workspace algorithm has read-only access to an input array with the points from $S$ in arbitrary order, and it may use only $O(s)$ additional words of $\Theta(\log n)$ bits for reading and writing intermediate data. The output should then be written to a write-only structure. We describe a deterministic $s$-workspace algorithm for computing a triangulation of $S$ in time $O(n^2/s + n \log n \log s )$ and a randomized $s$-workspace algorithm for finding the Voronoi diagram of $S$ in expected time $O((n^2/s) \log s + n \log s \log^*s)$.
Year
DOI
Venue
2015
10.1007/978-3-319-21840-3_40
WADS
DocType
Volume
Citations 
Journal
abs/1507.03403
1
PageRank 
References 
Authors
0.36
14
6
Name
Order
Citations
PageRank
Matias Korman117837.28
Wolfgang Mulzer225736.08
André van Renssen310419.30
Marcel Roeloffzen410.36
Paul Seiferth595.17
Yannik Stein6103.35