Title
SPLASH: a hybrid 3D modeling/rendering approach mixing splats and meshes
Abstract
We propose a hybrid 3D modeling and rendering approach called SPLASH to combine the modeling flexibility and robustness of SPLAts together with the rendering simplicity and maturity of meSHes. Together with this novel SPLASH concept, we also propose a system turning a 3D point cloud, obtained for example through an SfM (Structure from Motion) approach, into a multi-textured hybrid 3D model whose shape is described by a triangle mesh plus a collection of elliptical splats.
Year
DOI
Venue
2015
10.1145/2775292.2775320
3D technologies for the World Wide Web
Keywords
Field
DocType
3D modeling, triangle mesh, splat, hybrid, texturing, structure from motion
Structure from motion,Polygon mesh,Computer graphics (images),Computer science,Robustness (computer science),Point cloud,Rendering (computer graphics),3D modeling,Triangle mesh,Splash
Conference
Citations 
PageRank 
References 
1
0.39
9
Authors
4
Name
Order
Citations
PageRank
Rafael Pagés1275.83
Sergio Sánchez García283.69
Daniel Berjón3639.47
Francisco Morán421.07