Title
Diffusion Based Vector Graphics on Mobile Devices
Abstract
As a complementary representation, vector graphics gains advantages over raster graphics for its compactness, flexibility etc. However, the support of vector graphics on mobile devices is quite limited, especially for those with complex colour transitions. Under the relatively limited bandwidth and high mobile internet charges, it appears even more urgent. In this paper, we investigate the possibility of supporting diffusion based vector graphics on mobile devices. A whole pipeline of diffusion curves (a popular, novel vector graph representation) is realized on both mobile CPU and GPU to provide display support of vector graphics on mobile devices. We also compare the performance among different computational units on mobile devices and PC, and gain some useful conclusions which will shed light on the future research in this area.
Year
DOI
Venue
2015
10.1109/FCST.2015.12
FCST
Keywords
Field
DocType
vector graphics, diffusion, mobile device, GPU
Vector graphics,3D computer graphics,Raster graphics,2D computer graphics,Graphics hardware,Graphics pipeline,Computer science,General-purpose computing on graphics processing units,Real-time computer graphics,Computer hardware
Conference
ISSN
Citations 
PageRank 
2159-6301
0
0.34
References 
Authors
15
6
Name
Order
Citations
PageRank
Juncong Lin110520.73
Guangyu Zhang204.06
Long Wang300.34
Xing Gao4158.37
Minghong Liao59018.97
Yanpeng Zhang600.68