Title
Fast and High Quality Illustration of Skinned Meshes in Image Space
Abstract
Line drawings are widely used in conveying shape and meaning for a broad range of objects with a minimum visual representation of a scene. As for large scale animated skinned meshes, efficiency and the quality of surface deformation matters the most. Although image space method is much more efficient than the other line drawing method, i.e. object space method, it's precision on the line extraction is easily affected by noise on the rendered image. This paper provides a new illustration technique to get a well-depicted shaded model in image space which is suitable for large scale skin meshes. We firstly provide an efficient and robust algorithm to recover normals of skinned meshes. Then we apply a L0 gradient minimization to the deformed shading mesh before the suggestive contour detection in image space. The experimental results reveal that our method can illustrate large scale animated models with both accuracy and high-efficiency.
Year
DOI
Venue
2015
10.1109/FCST.2015.23
2015 Ninth International Conference on Frontier of Computer Science and Technology
Keywords
Field
DocType
Line drawing,skinned mesh,normal recover,L0 gradient minimization
Computer vision,Surface deformation,Polygon mesh,Computer graphics (images),Computer science,Minification,Artificial intelligence,Line drawings
Conference
ISSN
Citations 
PageRank 
2159-6301
0
0.34
References 
Authors
26
6
Name
Order
Citations
PageRank
Guilin Li1116.09
Huiting Yang200.34
Juncong Lin310520.73
Xing Gao4158.37
Minghong Liao59018.97
Yanpeng Zhang600.68