Title
Adage: an open API for data collection in educational games
Abstract
In an attempt to provide academic game development studios with an efficient and low-cost data collection system that can be used across multiple games, the Assessment Data Aggregator for Gaming Environments (ADAGE) framework is currently being designed and developed by the University of Wisconsin and the Learning Games Network, in tandem with the Play Data Consortium [1, 8]. The developers of ADAGE hope that the open-source nature of the project will encourage collaboration across the multiple academic institutions currently developing and investigating the use of video games as educational tools.
Year
DOI
Venue
2014
10.1145/2658537.2661325
CHI PLAY
Field
DocType
Citations 
Data collection,World Wide Web,Emergent gameplay,Game mechanics,Turns, rounds and time-keeping systems in games,Simulation,Computer science,Video game development,Adage,Open API,Multimedia,Data aggregator
Conference
4
PageRank 
References 
Authors
0.57
2
4
Name
Order
Citations
PageRank
Mark E. Stenerson140.57
Allison Salmon240.57
Matthew Berland335837.25
Kurt Squire434846.91