Title
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
Abstract
The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience.
Year
DOI
Venue
2014
10.1145/2658537.2661301
CHI PLAY
Field
DocType
Citations 
Pervasive gaming,Simulation,Computer science,Human–computer interaction,Pervasive game,Immersion (virtual reality),Multimedia
Conference
2
PageRank 
References 
Authors
0.44
3
5
Name
Order
Citations
PageRank
Brennan Jones1295.76
Kody R. Dillman2192.11
Setareh Aghel Manesh320.44
Ehud Sharlin470169.83
Anthony Tang595752.57