Title
The Learning Effect of Augmented Reality Training in a Computer-Based Simulation Environment
Abstract
The purpose of this study was to investigate the learning effect of Augmented Reality (AR) in a computer-based simulation environment for training an operator to interact with a radar screen. The research team developed the AR training system for Anti-Air Warfare Coordinator (AAWC) and the training textbook for the same task. By using these, we compared the performance between a group trained by the AR method and another group trained by the textbook method. 24 undergraduate students in the Junior and Senior levels joined in this experiment. The experiment consisted of two sessions: training session and practice session. During the training session, 12 of the students completed the training lesson by using the AR training (Group A), and the other 12 students completed the training lesson using the AAWC training textbook. To evaluate the performance of AAWC task, we used Situational Awareness Global Assessment Technique (SAGAT). The ANOVA results indicate there was a significant performance difference between Group A and Group B, F (1,12) = 12.29, p < 0.01. Participants who were instructed by the AR training showed higher situation awareness compared to others. It supports the training, which is designed based on AR contents, can provide a positive learning effect in computer-based training simulation.
Year
DOI
Venue
2015
10.1007/978-3-319-20609-7_38
Lecture Notes in Computer Science
Keywords
Field
DocType
Augmented reality,Human-in-the-loop simulation,Situation awareness
Learning effect,Situation awareness,Training system,Psychology,Augmented reality,Applied psychology,Human in the loop simulation,Training simulation
Conference
Volume
ISSN
Citations 
9192
0302-9743
3
PageRank 
References 
Authors
0.43
8
3
Name
Order
Citations
PageRank
Jung Hyup Kim1104.85
Tiffany Chan230.43
Wei Du330.43