Title
Designing a haptically extended interface for digitally animating 3D articulated characters
Abstract
Conventional non-digitalphysical stop-frame animation is based on the inherently intuitive direct two handed manipulation of a passive figure. Digital media may provide powerful software tools for animation but they do so through less intuitive interfaces. We argue that we can unite these two areas in a new system which utilises the full potential of the stop-frame animators' tacit skills. We seek to create a haptic animation tool, the exact form of which is determined through the conduct of participatory design. This paper first introduces a theoretical framework on the design of the proposed animation system which is built in the digital/physical frontier. We then discuss the selection of participatory design as our methodology and describe the initial steps of this process such as interviewing animators about their practice and exposing them to the haptic device. We finally give a brief description of the initial technical and conceptual conception of the future system.
Year
Venue
Field
2009
EVA
Participatory design,Animation system,Computer science,Human–computer interaction,Software,Animation,Computer animation,Digital media,Haptic technology
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
4
5
Name
Order
Citations
PageRank
Mariza Dima162.48
John Lee26314.61
Mark Wright300.34
Abi Ullattil400.34
Xiaoqing Cao5393.35