Abstract | ||
---|---|---|
We present ongoing work on the development of an architecture for virtual characters that should serve as a base layer, equipping them with a minimal set of plausible reactive behavior. The architecture conceptualizes reflexive behavior as a response to external (exogenous) and internal (endogenous) stimuli. |
Year | DOI | Venue |
---|---|---|
2015 | 10.1007/978-3-319-21996-7_15 | INTELLIGENT VIRTUAL AGENTS, IVA 2015 |
Keywords | Field | DocType |
Reactive behavior, Cognitive architecture, Idle, Virtual character | Reflexivity,Architecture,Cognitive science,Computer science,Stimulus (physiology),Cognitive architecture,Multimedia | Conference |
Volume | ISSN | Citations |
9238 | 0302-9743 | 1 |
PageRank | References | Authors |
0.35 | 1 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ulysses Bernardet | 1 | 155 | 19.93 |
Steve Dipaola | 2 | 204 | 37.28 |