Title
Defining and simulating open-ended novelty: requirements, guidelines, and challenges.
Abstract
The open-endedness of a system is often defined as a continual production of novelty. Here we pin down this concept more fully by defining several types of novelty that a system may exhibit, classified as variation, innovation, and emergence. We then provide a meta-model for including levels of structure in a system's model. From there, we define an architecture suitable for building simulations of open-ended novelty-generating systems and discuss how previously proposed systems fit into this framework. We discuss the design principles applicable to those systems and close with some challenges for the community.
Year
DOI
Venue
2016
10.1007/s12064-016-0229-7
Theory in Biosciences
Keywords
Field
DocType
Modelling and simulation,Open-ended evolution,Novelty,Innovation,Major transitions,Emergence
Design elements and principles,Architecture,Biological evolution,Systems theory,Biology,Systems engineering,Novelty,Genetics
Journal
Volume
Issue
ISSN
135
3
1611-7530
Citations 
PageRank 
References 
3
0.50
17
Authors
11
Name
Order
Citations
PageRank
Wolfgang Banzhaf12627367.13
Bert Baumgaertner241.53
Guillaume Beslon330.50
René Doursat430.84
James A. Foster535361.38
Barry McMullin610421.39
Vinicius Veloso de Melo730.50
Thomas Miconi8618.15
Lee Spector919517.32
Susan Stepney10813113.21
Roger White11112.55