Title
Layered Coding for Mobile Cloud Gaming Using Scalable Blinn-Phong Lighting.
Abstract
In a mobile cloud gaming, high-quality, high-frame-rate game images of immense data size need to be delivered to the clients over wireless networks under stringent delay requirement. For good gaming experience, reducing the transmission bit rate of the game images is necessary. Most existing cloud gaming platforms simply employ standard, off-the-shelf video codecs for game image compression. In th...
Year
DOI
Venue
2016
10.1109/TIP.2016.2565259
IEEE Transactions on Image Processing
Keywords
Field
DocType
Rendering (computer graphics),Lighting,Image coding,Streaming media
Computer vision,Graphics pipeline,Computer science,Alternate frame rendering,Image-based lighting,Artificial intelligence,Phong shading,Cloud gaming,Rendering (computer graphics),Image compression,Scalability
Journal
Volume
Issue
ISSN
25
7
1057-7149
Citations 
PageRank 
References 
2
0.37
21
Authors
3
Name
Order
Citations
PageRank
Seong-Ping Chuah1546.55
Ngai-Man Cheung275067.36
Chau Yuen34493263.28