Title
VoxLink - Combining sparse volumetric data and geometry for efficient rendering.
Abstract
Processing and visualizing large scale volumetric and geometric datasets is mission critical in an increasing number of applications in academic research as well as in commercial enterprise. Often the datasets are, or can be processed to become, sparse. In this paper, we present VoxLink, a novel approach to render sparse volume data in a memory-efficient manner enabling interactive rendering on common, offthe- shelf graphics hardware. Our approach utilizes current GPU architectures for voxelizing, storing, and visualizing such datasets. It is based on the idea of perpixel linked lists (ppLL), an A-buffer implementation for order-independent transparency rendering. The method supports voxelization and rendering of dense semi-transparent geometry, sparse volume data, and implicit surface representations with a unified data structure. The proposed data structure also enables efficient simulation of global lighting effects such as reflection, refraction, and shadow ray evaluation.
Year
DOI
Venue
2016
10.1007/s41095-016-0034-8
Computational Visual Media
Keywords
Field
DocType
ray tracing, voxelization, sparse volumes, GPGPU, generic rendering
Graphics hardware,Computer graphics (images),Ray tracing (graphics),Computer science,Artificial intelligence,Software rendering,Geometry,Computer vision,Data structure,Linked list,3D rendering,General-purpose computing on graphics processing units,Rendering (computer graphics)
Journal
Volume
Issue
ISSN
2
1
2096-0662
Citations 
PageRank 
References 
0
0.34
19
Authors
5
Name
Order
Citations
PageRank
Daniel Kauker1142.46
M. Falk2313.58
Guido Reina329731.26
Anders Ynnerman470761.82
Thomas Ertl54417401.52