Title
Building a Better Mouse Maze.
Abstract
Mouse Maze is a Flash game about Squeaky, a mouse who has to navigate a subset of the grid using a simple deterministic rule, which naturally generalises to a game on arbitrary graphs with some interesting chaotic dynamics. We present the results of some evolutionary algorithms which generate graphs which effectively trap Squeaky in the maze for long periods of time, and some theoretical results on how long he can be trapped. We then discuss what would happen to Squeaky if he couldnu0027t count, and present some open problems in the area.
Year
Venue
Field
2016
FUN
Graph,Combinatorics,Tree traversal,Evolutionary algorithm,Computer science,Artificial intelligence,Chaotic,Genetic algorithm,Grid
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
0
2
Name
Order
Citations
PageRank
Jessica Enright183.89
John D. Faben200.34