Title
Texture Compression with Hierarchical Palette
Abstract
Most texture compression schemes are not able to accurately represent the object edges, since the number of color candidates usually are not sufficient to reconstruct a smooth block. We propose a new hierarchical palette approach for the texture compression. The colors are chosen from palettes and sub-palettes in quad-tree without increasing bit rates. The experimental results show significant improvements over most existing texture compression methods.
Year
DOI
Venue
2016
10.1109/BigMM.2016.50
2016 IEEE Second International Conference on Multimedia Big Data (BigMM)
Keywords
Field
DocType
texture compression,hierarchical palette,color candidates,quadtree
Computer vision,Texture compression,Computer science,Image texture,Adaptive Scalable Texture Compression,Color Cell Compression,S3 Texture Compression,Artificial intelligence,Texture atlas,Texture filtering,Image compression
Conference
ISBN
Citations 
PageRank 
978-1-5090-2180-2
0
0.34
References 
Authors
10
3
Name
Order
Citations
PageRank
Jia-Hao Yang101.35
Chih-Hung Kuo28614.77
Yu-Kuan Lin300.34