Title
Recognizing Human Actions based on Extreme Learning Machines.
Abstract
In this paper, we tackle the challenge of action recognition by building robust models from Extreme Learning Machines (ELM). Applying this approach from reduced preprocessed feature vectors on the Microsoft Research Cambridge-12 (MSRC-12) Kinect gesture dataset outperforms the state-of-the-art results with an average correct classification rate of 0.953 over 20 runs, when splitting in two equal subsets for training and testing the 6, 244 action instances. This ELM based proposal using a multi-quadric radial basis activation function is compared to other classical classification strategies such as Support Vector Machines (SVM) and Multi-Layer Perceptron (MLP) and advancements are also presented in terms of execution times.
Year
Venue
Field
2016
VISIGRAPP (4: VISAPP)
Feature vector,Pattern recognition,Gesture,Computer science,Activation function,Action recognition,Support vector machine,Artificial intelligence,Classification rate,Perceptron,Machine learning
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
14
2
Name
Order
Citations
PageRank
Gregoire Lefebvre18212.13
Julien Cumin231.41