Title
Modeling and Analyzing Cost and Utilization Based Task Scheduling for Cloud Application
Abstract
Cloud computing has attracted much interest recently from both industry and academic. However, it is difficult to model and analyze cost and utilization based task scheduling due to complex and heterogeneous environment in cloud computing. In this paper, we propose the systematic approach to modeling and analyzing cost and utilization based task scheduling for cloud application. A Game theory based task scheduling scheme is proposed based on analyzing the factors affecting the cost and utilization of virtual machine. Then a formal description language is presented to model the different components of cloud application. The backward induction game algorithm is proposed to ensure that cloud application can dynamically meet the customers' request while improving the utilization of virtual machine. The operational semantics and related theories of Petri nets help establish the correctness of our proposed method. Finally, a series of simulations are performed to evaluate the efficiency of our proposed approach.
Year
DOI
Venue
2016
10.1109/COMPSAC.2016.157
2016 IEEE 40th Annual Computer Software and Applications Conference (COMPSAC)
Keywords
Field
DocType
Cloud computing,Game theory,task scheduling,cost,utilization
Fixed-priority pre-emptive scheduling,Fair-share scheduling,Computer science,Flow shop scheduling,Real-time computing,Two-level scheduling,Rate-monotonic scheduling,Dynamic priority scheduling,Round-robin scheduling,Distributed computing,Cloud computing
Conference
Volume
ISSN
ISBN
1
0730-3157
978-1-4673-8846-7
Citations 
PageRank 
References 
0
0.34
16
Authors
4
Name
Order
Citations
PageRank
Guisheng Fan19125.45
Huiqun Yu219136.27
Liqiong Chen37519.61
Dongmei Liu47512.42