Title
JGOMAS 2.0: A Capture-the-Flag Game Using Jason Agents and Human Interaction.
Abstract
Over the last few years educators have increasingly incorporated game simulations into higher education computer science curricula. Experiences have proved that students respond enthusiastically to these courses. According to this, this paper presents an evolved version of the JGOMAS simulator, which is a simulation game where students design and implement different types of agents and strategies in order to win the game. This new version allows students to practice different technologies related to the multi-agent paradigm as coordination, cooperation or decision-making.
Year
DOI
Venue
2016
10.1007/978-3-319-39387-2_15
Communications in Computer and Information Science
Keywords
Field
DocType
Multi-Agent Systems,Simulation games,Education
Computer science,Multi-agent system,Human interaction,Human–computer interaction,Computer science curriculum,Higher education
Conference
Volume
ISSN
Citations 
616
1865-0929
0
PageRank 
References 
Authors
0.34
4
4
Name
Order
Citations
PageRank
L. Hernández1122.00
Sergio Esparcia2174.95
Vicente Julián354687.40
Carlos Carrascosa4248.92