Title
2D and 3D Iconography on Augmented Reality Interfaces.
Abstract
Given the increasing amount of studies about augmented reality environments and interface construction for this type of applications, the adequate use of icons in this context is gaining more and more relevance. The new forms of interaction used in augmented reality originate changes on the maneuver of digital elements, among them the iconic ones. This paper aims studying the use of icons in digital environments and discussing their correct use in augmented reality environments.
Year
Venue
Field
2016
HCI
Iconography,Computer science,Augmented reality,Human–computer interaction,Computer-mediated reality,Mixed reality,Multimedia
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
6
1
Name
Order
Citations
PageRank
Luiz Henrique Cavalcanti100.34