Abstract | ||
---|---|---|
Studies show that people often use several devices together to carry out everyday tasks, but there are tremendous challenges when it comes to building effective and usable cross-device experiences. In this workshop, participants will explore these challenges through collaborative prototyping. Specifically, this workshop explores a number of design and prototyping issues such as maintaining consistency between platforms, anticipating cross-device usage, prototyping testable cross-device experiences, and directing user attention in cross-device interactions. By bringing together researchers, practitioners, designers and makers in an intense but reflective day of prototyping cross-device experiences, we believe this workshop will advance the development of new frameworks, tools, and techniques for designing cross-device interactions. |
Year | DOI | Venue |
---|---|---|
2016 | 10.1145/2908805.2913024 | Conference on Designing Interactive Systems (Companion Volume) |
Field | DocType | Citations |
USable,Everyday tasks,Cross device,Human–computer interaction,Engineering,Multimedia,Making-of | Conference | 0 |
PageRank | References | Authors |
0.34 | 7 | 9 |
Name | Order | Citations | PageRank |
---|---|---|---|
Tao Dong | 1 | 18 | 2.73 |
Michael Nebeling | 2 | 356 | 29.81 |
Daniel Afergan | 3 | 129 | 7.98 |
Elizabeth F. Churchill | 4 | 1503 | 181.05 |
Jeffrey Nichols | 5 | 0 | 2.70 |
Elizabeth Goodman | 6 | 132 | 11.78 |
Pei-yu (Peggy) Chi | 7 | 63 | 3.87 |
Yang Li | 8 | 1158 | 77.82 |
Daniel Wigdor | 9 | 2273 | 126.86 |