Abstract | ||
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In augmented reality (AR) applications, a virtual avatar serves as a useful medium to represent a human in a different place. This paper deals with the problem of retargeting a human motion to an avatar. In particular, we present a novel method that retargets a human motion with respect to an object to that of an avatar with respect to a different object of a similar shape. To achieve this, we dev... |
Year | DOI | Venue |
---|---|---|
2016 | 10.1109/TVCG.2016.2593780 | IEEE Transactions on Visualization and Computer Graphics |
Keywords | Field | DocType |
Avatars,Shape,Three-dimensional displays,Trajectory,Mesh generation,Real-time systems,Geometry | Spatial relation,Computer vision,Avatar animation,Computer graphics (images),Computer science,Retargeting,Human motion,Augmented reality,Artificial intelligence,Avatar,Mesh generation,Trajectory | Journal |
Volume | Issue | ISSN |
22 | 11 | 1077-2626 |
Citations | PageRank | References |
6 | 0.45 | 23 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yeonjoon Kim | 1 | 10 | 1.91 |
Hangil Park | 2 | 6 | 0.79 |
Seungbae Bang | 3 | 28 | 3.42 |
Sung-Hee Lee | 4 | 334 | 24.19 |