Title | ||
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Enhancing augmented reality with cognitive and knowledge perspectives: a case study in museum exhibitions. |
Abstract | ||
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In this paper, we present our results related to the definition of a methodology that combines augmented reality AR with semantic techniques for the creation of digital stories associated with museum exhibitions. In contrast to traditional AR approaches, we augment real-world elements by supplementing contents of a museum exhibition with additional inputs that provide new and different meanings. In this way we augment a cultural resource with respect to both its presentation and meaning. The methodology is framed in the cultural re-mediation theory and is grounded on a set of ontologies aimed at modelling a cultural resource and correlating it with external multimedia objects and resources. To provide an easy tool for the creation of museum narratives, the methodology makes use of a set of recognised practices widely adopted by museum curators that have been formalised through inference rules. The defined methodology has been experimented in a scenario related to Flemish paintings to validate the augmentation of cultural objects with two different approaches, the first basing on similarities and the second on dissimilarities. |
Year | DOI | Venue |
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2016 | 10.1080/0144929X.2016.1208774 | Behaviour & IT |
Keywords | Field | DocType |
Cultural re-mediation,augmented reality,knowledge representation | Ontology (information science),Social psychology,Knowledge representation and reasoning,World Wide Web,Computer science,Painting,Exhibition,Narrative,Augmented reality,Flemish,Rule of inference | Journal |
Volume | Issue | ISSN |
35 | 11 | 0144-929X |
Citations | PageRank | References |
5 | 0.42 | 10 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Nicola Capuano | 1 | 280 | 26.88 |
angelo gaeta | 2 | 140 | 15.70 |
Giuseppe Guarino | 3 | 7 | 0.83 |
Sergio Miranda | 4 | 93 | 11.86 |
Stefania Tomasiello | 5 | 112 | 14.96 |