Title
Design methodology for educational games based on graphical notations: Designing Urano.
Abstract
•The methodology focuses on educational games organized into chapters and scenes.•The methodology proposes six phases.•We find interesting to apply techniques of evaluation of the story along the process.•We apply the methodology to a video game for comprehensive reading.
Year
DOI
Venue
2017
10.1016/j.entcom.2016.08.005
Entertainment Computing
Keywords
Field
DocType
Serious games,Educational games,Development methodology
Notation,Game mechanics,Simulation,Video game development,Game art design,Computer science,Game design,Game design document,Design methods,Human–computer interaction,Game Developer,Multimedia
Journal
Volume
ISSN
Citations 
18
1875-9521
2
PageRank 
References 
Authors
0.41
11
5