Abstract | ||
---|---|---|
Realistic materials have recently begun to be rendered in computer graphics. The realistic presentation of materials is essential for confirming color and gloss of a product in rapid prototyping and internet shopping. In addition, it enhances various immersive experiences in art, media, and augmented reality. |
Year | DOI | Venue |
---|---|---|
2016 | 10.1145/2929464.2929465 | SIGGRAPH Emerging Technologies |
Keywords | Field | DocType |
zoetrope,strobe light,thaumatrope,material composition,diffuse,specular | Linear combination,Alpha compositing,Dynamic range,Computer graphics (images),Computer science,Light field,Animation,Material Design,Overlay,Compositing | Conference |
Volume | Issue | ISSN |
35 | 4 | 0730-0301 |
Citations | PageRank | References |
4 | 0.49 | 11 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Leo Miyashita | 1 | 23 | 7.13 |
Kota Ishihara | 2 | 4 | 0.83 |
Yoshihiro Watanabe | 3 | 50 | 10.74 |
Masatoshi Ishikawa | 4 | 903 | 163.13 |