Title
Using GDL to Represent Domain Knowledge for Automated Negotiations.
Abstract
Current negotiation algorithms often assume that utility has an explicit representation as a function over the set of possible deals and that for any deal its utility value can be calculated easily. We argue however, that a more realistic model of negotiations would be one in which the negotiator has certain knowledge about the domain and must reason with this knowledge in order to determine the value of a deal, which is time-consuming. We propose to use Game Description Language to model such negotiation scenarios, because this may enable us to apply existing techniques from General Game Playing to implement domain-independent, reasoning, negotiation algorithms.
Year
DOI
Venue
2016
10.1007/978-3-319-46840-2_9
Lecture Notes in Artificial Intelligence
Keywords
Field
DocType
Automated negotiation,General game playing,Game description language
Game description language,Domain knowledge,Computer science,Theoretical computer science,General game playing,Artificial intelligence,Machine learning,Negotiation
Conference
Volume
ISSN
Citations 
10003
0302-9743
1
PageRank 
References 
Authors
0.36
13
2
Name
Order
Citations
PageRank
Dave de Jonge1268.04
Dongmo Zhang236840.10