Title
Kirana: A Gesture-based Market App for Life Skills Learning for Individuals with Developmental Disabilities.
Abstract
Kirana is a gesture-based application that simulates purchasing experience at a local Indian grocery store. It provides individuals with developmental difficulties a safe and controlled environment to explore the processes of purchasing an item: namely, deciding items to buy (decision making), calculating costs and balance (mathematical skills), and interactions via pointing (social interaction). Previous research has established that gesture-based interaction has the potential to enhance social, motor and cognitive skills for individuals with developmental disabilities. Currently, translating learnings from gesture-based virtual applications to real world scenarios is underexplored. Kirana is an approach to simulating practical real interactions, by breaking down complex tasks that require social, mathematical and decision-making skills, and encouraging self-efficacy. Skills learnt by purchasing items with Kirana, are potentially transferable to a real world store.
Year
DOI
Venue
2016
10.1145/2982142.2982149
ASSETS
Keywords
Field
DocType
Gesture-based interaction,Developing countries,Individuals with developmental disabilities
Social relation,Life skills,Gesture,Computer science,Human–computer interaction,Cognitive skill,Purchasing,Multimedia
Conference
Citations 
PageRank 
References 
1
0.36
2
Authors
8
Name
Order
Citations
PageRank
Sumita Sharma13012.03
Saurabh Srivastava218419.27
Krishnaveni Achary3122.63
Blessin Varkey462.33
Tomi Heimonen523726.89
Jaakko Hakulinen633444.95
Markku Turunen748467.09
Nitendra Rajput853062.14