Title | ||
---|---|---|
Search classification of emotional states for purposes of new human environment interactions. |
Abstract | ||
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The experiments described in this paper are the first steps of a wider study. This study focuses on the design of a new human environment interaction, calm and intelligent, in a playful world, combining biofeedback and emotional states. Neural networks and Kohonen maps are used to establish an emotional classification form the quantitative data issued from the experiments. |
Year | DOI | Venue |
---|---|---|
2016 | 10.1145/3004107.3004143 | IHM |
Keywords | Field | DocType |
Human environment interaction,emotional states,games,experiments,physiological sensors,data mining,classification | Computer science,Self-organizing map,Human–computer interaction,Artificial intelligence,Artificial neural network,Biofeedback | Conference |
Citations | PageRank | References |
0 | 0.34 | 1 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Viviane Gal | 1 | 2 | 0.79 |
Eric Gressier-Soudan | 2 | 45 | 10.41 |