Abstract | ||
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Car navigation systems typically combine multiple output modalities; for example, GPS-based navigation aids show a real-time map, or feature spoken prompts indicating upcoming maneuvers. However, the drawback of graphical navigation displays is that drivers have to explicitly glance at them, which can distract from a situation on the road. To decrease driver distraction while driving with a navigation system, we explore the use of ambient light as a navigation aid in the car, in order to shift navigation aids to the periphery of human attention. We investigated this by conducting studies in a driving simulator, where we found that drivers spent significantly less time glancing at the ambient light navigation aid than on a GUI navigation display. Moreover, ambient light-based navigation was perceived to be easy to use and understand, and preferred over traditional GUI navigation displays. We discuss the implications of these outcomes on automotive personal navigation devices. |
Year | Venue | Field |
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2016 | MobileHCI | Distraction,Driving simulator,Simulation,Computer science,Navigation system,Car navigation systems,Turn-by-turn navigation,Human–computer interaction,Global Positioning System,Mobile robot navigation,Automotive industry |
DocType | Citations | PageRank |
Conference | 2 | 0.37 |
References | Authors | |
16 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Andrii Matviienko | 1 | 31 | 8.48 |
Andreas Löcken | 2 | 95 | 11.04 |
Abdallah El Ali | 3 | 78 | 17.55 |
Wilko Heuten | 4 | 582 | 73.55 |
Susanne Boll | 5 | 1863 | 197.71 |