Title
The Algorithm of Discovery: Programming the mosaic of shortest trajectories
Abstract
In discovering nature of the Primary Language of the human brain introduced by J. von Neumann, we suggest that the Primary Language is the Language of Visual Streams. We investigate the Primary Language by researching major ancient algorithms that have been developed as a result of evolution of human intelligence and should be based directly on the Primary Language. One of them is the Algorithm of Discovery (AD). In this paper, we outline briefly foundations of this algorithm, especially, mosaic reasoning. The details of mosaic reasoning are demonstrated on the example of application of the AD to the discovery of the Algorithm for generating the Shortest Trajectories (AST) for Abstract Board Games. Throughout the paper, we include snapshots of the program that simulated this application. Those snapshots replicate snapshots of the visual streams involved in the discovery of AST.
Year
DOI
Venue
2016
10.1109/IS.2016.7737443
2016 IEEE 8th International Conference on Intelligent Systems (IS)
Keywords
Field
DocType
component,Algorithm of Discovery,Mosaic reasoning,visual streams
Human intelligence,Computer science,Visualization,Algorithm,Artificial intelligence,Snapshot (computer storage),Von Neumann architecture,First language,Replicate
Conference
ISBN
Citations 
PageRank 
978-1-5090-1355-5
0
0.34
References 
Authors
6
2
Name
Order
Citations
PageRank
boris stilman18717.77
May Aldossary200.34