Title
TorchCraft: a Library for Machine Learning Research on Real-Time Strategy Games.
Abstract
We present TorchCraft, a library that enables deep learning research on Real-TimeStrategy (RTS) games such as StarCraft: Brood War, by making it easier to control thesegames from a machine learning framework, here Torch [9]. This white paper argues forusing RTS games as a benchmark for AI research, and describes the design and componentsof TorchCraft.
Year
Venue
Field
2016
arXiv: Learning
White paper,Real-time strategy,Turns, rounds and time-keeping systems in games,Computer science,Artificial intelligence,Deep learning,Machine learning
DocType
Volume
Citations 
Journal
abs/1611.00625
0
PageRank 
References 
Authors
0.34
0
8
Name
Order
Citations
PageRank
Gabriel Synnaeve1277.73
Nantas Nardelli221.05
alex auvolat3243.71
Soumith Chintala42056102.09
Timothée Lacroix500.68
Zeming Lin6636.04
Florian Richoux7816.99
Nicolas Usunier8197497.52