Title
Modelling user retention in mobile games.
Abstract
User activity in five mobile games is found to be accurately described by stochastic processes related to recurrent event models in survival analysis. We specify four simple parametric models and methods to fit them to data which specify this process within day accuracy in the individual user level. This model implies commonly used population level retention metrics: retention, rolling retention and lifetime retention. Furthermore, modelling aids in understanding the underlying phenomena generating these metrics, which is verified visually in five diverse mobile games. The model assists in obtaining analytical insight into frequency and longevity of product use and precipitates predictive modelling by forecasting their evolvement over time.
Year
Venue
Field
2016
IEEE Conference on Computational Intelligence and Games
Population,Parametric model,Simulation,Computer science,Stochastic process,Artificial intelligence,Predictive modelling,Machine learning
DocType
ISSN
Citations 
Conference
2325-4270
0
PageRank 
References 
Authors
0.34
0
4
Name
Order
Citations
PageRank
Markus Viljanen171.92
Antti Airola276339.79
Tapio Pahikkala3100570.68
jukka heikkonen424948.76