Title
break;.
Abstract
break; is an allegorical and reflexive first person video-game that invites the player to reflect on escapism by offering a fragmented view of broken systems and abuse. In break; the player looks through the eyes of a boy who chooses to disconnect and to live in an isolated reality of his own making.
Year
DOI
Venue
2016
10.14236/ewic/HCI2016.53
BCS HCI
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
0
4
Name
Order
Citations
PageRank
Vitor Rodrigues121.37
Robert Poncelet200.34
George Hulm300.34
Graham Donnelly400.34