Title
Evaluation of Game-Based Learning Approaches through Digital Serious Games in Computer Science Higher Education: A Systematic Mapping
Abstract
This paper conducts a Systematic Mapping in order to outline a current overview of digital serious games applications' evaluations for game-based learning purposes on computer science higher education. The search was performed on informatics' area electronic databases, resulting in 2,174 publications initially found. After sorting through the application of inclusion and exclusion criteria, remained 59. In the final phase, after thorough reading the extracted publications, has come up to 10 papers. The results reveal different practical approaches of digital serious games' applications evaluations that assess its different aspects' influence on students.
Year
DOI
Venue
2015
10.1109/SBGames.2015.18
2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
Keywords
Field
DocType
serious games,education,evaluation,systematic mapping
Informatics,Simulation,Computer science,Systematic mapping,Sorting,Inclusion and exclusion criteria,Multimedia,Higher education,Game based learning
Conference
ISSN
ISBN
Citations 
2159-6654
978-1-4673-8844-3
0
PageRank 
References 
Authors
0.34
4
4