Title
The motivational pull of video game feedback, rules, and social interaction: Another self-determination theory approach.
Abstract
This paper argues that most video game enjoyment can be understood in terms of the type of feedback used, the rules set out by the game and the social elements of the game - concepts that have been identified as critical to video games. Self-determination theory (SDT) is used as a lens for understanding the mechanism by which these traits might lead to enjoyment. Specifically, the argument is that feedback, rules, and social elements of games will fulfill the dimensions of SDT - competence autonomy, and relatedness. Then, the dimensions of SDT will predict enjoyment. Participants were presented with a game that emphasized feedback, rules, or social elements. Games that emphasized flexible rules led to feelings of competence while games that emphasized social elements led to feelings of relatedness. Competence and elatedness then led to feelings of enjoyment. In doing so, this study identifies key elements of video games while illuminating ways to understand video game enjoyment.
Year
DOI
Venue
2017
10.1016/j.chb.2017.03.048
Computers in Human Behavior
Keywords
DocType
Volume
Video games,Experiment,Self-determination theory,Feedback,Rules
Journal
73
ISSN
Citations 
PageRank 
0747-5632
1
0.35
References 
Authors
0
1
Name
Order
Citations
PageRank
Ryan Rogers1101.81