Title
Skill Learning by Autonomous Robotic Playing using Active Learning and Creativity.
Abstract
We treat the problem of autonomous acquisition of manipulation skills where problem-solving strategies are initially available only for a narrow range of situations. We propose to extend the range of solvable situations by autonomous playing with the object. By applying previously-trained skills and behaviours, the robot learns how to prepare situations for which a successful strategy is already known. The information gathered during autonomous play is additionally used to learn an environment model. This model is exploited for active learning and the creative generation of novel preparatory behaviours. We apply our approach on a wide range of different manipulation tasks, e.g. book grasping, grasping of objects of different sizes by selecting different grasping strategies, placement on shelves, and tower disassembly. We show that the creative behaviour generation mechanism enables the robot to solve previously-unsolvable tasks, e.g. tower disassembly. We use success statistics gained during real-world experiments to simulate the convergence behaviour of our system. Experiments show that active improves the learning speed by around 9 percent in the book grasping scenario.
Year
Venue
Field
2017
arXiv: Robotics
Convergence (routing),Experiential learning,Tower,Active learning,Simulation,Artificial intelligence,Engineering,Creativity,Robot
DocType
Volume
Citations 
Journal
abs/1706.08560
2
PageRank 
References 
Authors
0.40
31
4
Name
Order
Citations
PageRank
Simon Hangl192.90
Vedran Dunjko28111.78
Hans J. Briegel3407.02
Justus H. Piater454361.56