Title
Multiple Axis-Aligned Filters for Rendering of Combined Distribution Effects.
Abstract
Distribution effects such as diffuse global illumination, soft shadows and depth of field, are most accurately rendered using Monte Carlo ray or path tracing. However, physically accurate algorithms can take hours to converge to a noise-free image. A recent body of work has begun to bridge this gap, showing that both individual and multiple effects can be achieved accurately and efficiently. These methods use sparse sampling, GPU raytracers, and adaptive filtering for reconstruction. They are based on a Fourier analysis, which models distribution effects as a wedge in the frequency domain. The wedge can be approximated as a single large axis-aligned filter, which is fast but retains a large area outside the wedge, and therefore requires a higher sampling rate; or a tighter sheared filter, which is slow to compute. The state-of-the-art fast sheared filtering method combines low sampling rate and efficient filtering, but has been demonstrated for individual distribution effects only, and is limited by high-dimensional data storage and processing.
Year
DOI
Venue
2017
10.1111/cgf.13232
Comput. Graph. Forum
Field
DocType
Volume
Computer vision,Volume rendering,Computer science,3D rendering,Real-time computer graphics,Artificial intelligence,Shader,Rendering (computer graphics),Image-based modeling and rendering,Computer graphics,Rasterisation
Journal
36
Issue
ISSN
Citations 
4
0167-7055
1
PageRank 
References 
Authors
0.35
24
4
Name
Order
Citations
PageRank
lifan wu192.49
Ling-Qi Yan2666.01
Alexandr Kuznetsov310.35
Ravi Ramamoorthi44481237.21