Title
Conveyor World: Mixed Reality Game on Physically Actuated Game Stage.
Abstract
Since the exploration of virtual worlds began, the interaction has steadily improved, gradually blurring the border between the real world and the virtual world. Although most research has emphasized virtual properties, attempts that used actuation have also leveraged physical properties, making real objects responsive and representable as themselves in a mixed reality world. A seamless connection that utilizes physical actuation is expected to provoke compelling immersive experiences, specifically in entertainment gaming. We develop an immersive mixed reality game environment using an actuated surface as a game stage. One game player creates the game environment by arranging tangible objects; those objects linearly flow and interact with a virtual character manipulated by another player. We expect that game enjoyment could be leveraged while being highly immersed into mixed reality game world. We hope our work inspires in configuring physical actuation as game component in the field of mixed reality game.
Year
DOI
Venue
2017
10.1145/3027063.3049784
CHI Extended Abstracts
Field
DocType
Citations 
Metaverse,Game mechanics,Computer science,Game art design,Game design,Game design document,Metagaming,Human–computer interaction,Level design,Mixed reality,Multimedia
Conference
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Jiwoo Hong125.04
Hyung Kun Park272.22
Woohun Lee324436.66