Title
Learn by playing: A serious war game simulation for teaching military ethics.
Abstract
In order to evaluate cadets' knowledge on ethics and laws of war, it is extremely important to plan, design and develop an interactive, role-playing war game simulation. The main objective of such a war game simulation is to facilitate future officers' education and training on the subjects of ethics of war and International Humanitarian Law, but also to provide them -through a simulated environment- with the analytic tools in order to understand why it is so difficult to apply the Rules of Engagement in battlefields and how to effectively face possible dilemmas that could arise in a real situation. Our scenario technically supports a war game simulation that can be played by more than two players who have the opportunity to create alliances. The war game was developed using a variety of 3D tools such as Unreal Engine, World Machine, Mixamo Fuse, etc. In this paper, the scenario, the corresponding electronic platform, the different ways in which it can be deployed in military education will be presented as well as the initial case study with the evaluation of the platform.
Year
Venue
Keywords
2017
IEEE Global Engineering Education Conference
Military ethics training,War game simulation,learning system platforms
Field
DocType
ISSN
Spanish Civil War,International humanitarian law,Game design,Game design document,Engineering,Game Developer,Rules of engagement,Management science
Conference
2165-9567
Citations 
PageRank 
References 
0
0.34
1
Authors
3
Name
Order
Citations
PageRank
Savvas Veziridis100.34
Panagiotis Karampelas23415.16
Ioanna K. Lekea300.34