Title
Gamification of Clinical Routine: The Dr. Fill Approach.
Abstract
Gamification is used in clinical context in the health care education. Furthermore, it has shown great promises to improve the performance of the health care staff in their daily routine. In this work we focus on the medication sorting task, which is performed manually in hospitals. This task is very error prone and needs to be performed daily. Nevertheless, errors in the medication are crucial and lead to serious complications. In this work we present a real world gamification approach of the medication sorting task in a patient's daily pill organizer. The player of the game needs to sort the correct medication into the correct dispenser slots and is rewarded or punished in real time. At the end of the game, a score is given and the user can register in a leaderboard.
Year
DOI
Venue
2016
10.3233/978-1-61499-658-3-262
Studies in Health Technology and Informatics
Keywords
DocType
Volume
Gamification,health care,patient safety,medication plan,pill sorting
Conference
225
ISSN
Citations 
PageRank 
0926-9630
0
0.34
References 
Authors
0
5
Name
Order
Citations
PageRank
Mark Bukowski101.01
Martin Kühn200.34
Xiaoqing Zhao300.34
Ralf Bettermann400.34
Stephan Jonas5358.92