Abstract | ||
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Free-space gestural systems are faced with two major issues: a lack of subtlety due to explicit mid-air arm movements, and the highly effortful nature of such interactions. With an ever-growing ubiquity of interactive devices, displays, and appliances with non-standard interfaces, lower-effort and more socially acceptable interaction paradigms are essential. To address these issues, we explore at-one's-side gestural input. Within this space, we present the results of two studies that investigate the use of side-gesture input for interaction. First, we investigate end-user preference through a gesture elicitation study, present a gesture set, and validate the need for dynamic, diverse, and variable-length gestures. We then explore the feasibility of designing such a gesture recognition system, dubbed WatchTrace, which supports alphanumeric gestures of up to length three with an average accuracy of up to 82%, providing a rich, dynamic, and feasible gestural vocabulary. |
Year | DOI | Venue |
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2017 | 10.1145/3064663.3064695 | Conference on Designing Interactive Systems |
Field | DocType | Citations |
Alphanumeric,Computer science,Gesture,Gesture recognition,Human–computer interaction,Ubiquitous computing,Gesture elicitation,Smartwatch,Multimedia,Vocabulary | Conference | 2 |
PageRank | References | Authors |
0.35 | 25 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shaishav Siddhpuria | 1 | 2 | 0.69 |
Keiko Katsuragawa | 2 | 17 | 4.48 |
James R. Wallace | 3 | 296 | 23.17 |
Edward Lank | 4 | 729 | 60.44 |