Title
GHOST: a GHOst STory-writer
Abstract
Often, small independent studios developing video games are forced to ask game or level designers to write stories for their products. Unfortunately, game writing requires a different set of skills than game design. Moreover, there is a shortage of interactive tools devoted to help non-writers to (learn how to) create compelling storylines for interactive media like video games. Our goal has been to design, implement and test a tool embedded into a game engine to help non-writers to create stories (for video games). Our solution, designed with the help of domain-experts, does not generate contents, but interactively helps the user to produce a solid narrative structure for a story, to avoid falling into banality or creating boring, repetitive tales.
Year
DOI
Venue
2017
10.1145/3125571.3125580
CHItaly
DocType
ISBN
Citations 
Conference
978-1-4503-5237-6
0
PageRank 
References 
Authors
0.34
7
6
Name
Order
Citations
PageRank
Andrea Guarneri100.34
Laura Anna Ripamonti28229.01
Francesco Tissoni300.34
Marco Trubian459451.20
Dario Maggiorini529042.50
davide gadia624.10