Title
Task-based locomotion
Abstract
High quality locomotion is key to achieving believable character animation, but is often modeled as a generic stepping motion between two locations. In practice, locomotion often has task-specific characteristics and can exhibit a rich vocabulary of step types, including side steps, toe pivots, heel pivots, and intentional foot slides. We develop a model for such types of behaviors, based on task-specific foot-step plans that act as motion templates. The footstep plans are invoked and optimized at interactive rates and then serve as the basis for producing full body motion. We demonstrate the production of high-quality motions for three tasks: whiteboard writing, moving boxes, and sitting behaviors. The model enables retargeting to characters of varying proportions by yielding motion plans that are appropriately tailored to these proportions. We also show how the task effort or duration can be taken into account, yielding coarticulation behaviors.
Year
DOI
Venue
2016
10.1145/2897824.2925893
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH 2016
DocType
Volume
Issue
Journal
35
4
ISSN
Citations 
PageRank 
0730-0301
4
0.40
References 
Authors
7
2
Name
Order
Citations
PageRank
Shailen Agrawal1131.94
Michiel van de Panne22089160.87