Title
Modeling Golf Player Skill Using Machine Learning.
Abstract
In this study we apply machine learning techniques to Modeling Golf Player Skill using a dataset consisting of 277 golfers. The dataset includes 28 quantitative metrics, related to the club head at impact and ball flight, captured using a Doppler-radar. For modeling, cost-sensitive decision trees and random forest are used to discern between less skilled players and very good ones, i.e., Hackers and Pros. The results show that both random forest and decision trees achieve high predictive accuracy, with regards to true positive rate, accuracy and area under the ROC-curve. A detailed interpretation of the decision trees shows that they concur with modern swing theory, e.g., consistency is very important, while face angle, club path and dynamic loft are the most important evaluated swing factors, when discerning between Hackers and Pros. Most of the Hackers could be identified by a rather large deviation in one of these values compared to the Pros. Hackers, which had less variation in these aspects of the swing, could instead be identified by a steeper swing plane and a lower club speed. The importance of the swing plane is an interesting finding, since it was not expected and is not easy to explain.
Year
DOI
Venue
2017
10.1007/978-3-319-66808-6_19
Lecture Notes in Computer Science
Keywords
DocType
Volume
Classification,Decision trees,Machine learning,Golf,Swing analysis
Conference
10410
ISSN
Citations 
PageRank 
0302-9743
0
0.34
References 
Authors
0
4
Name
Order
Citations
PageRank
Rikard König100.34
Ulf Johansson29622.75
Maria Riveiro313318.64
Peter Brattberg401.01